Description
Dive into the world of disease control with 'Epidemic Quartets', a compelling card game designed by Pandemos to educate and engage Red Cross and Red Crescent staff, volunteers, students, and community members. Suitable for 3-6 players, the game challenges participants to collect sets of four related cards on crucial topics from the IFRC Epidemic Toolkit.
Objective: Become the champion by amassing the most quartets, each a set of four cards focused on essential health themes such as Dehydration and Disease Prevention.
Game Setup: Simple and inclusive, the game starts with a shuffle and equitable distribution of cards among players, with the game's first turn going to the one who most recently flexed their culinary muscles.
Gameplay: In a quest for quartets, players inquire about specific cards from others. Accumulate complete sets to progress, and pivot the play to the next person when your search comes up empty.
Advanced Play: Elevate the challenge with an experienced moderator, requiring players to demonstrate their understanding of each card's topic, promoting an enriching discussion on real-world epidemic scenarios.
Educational Impact: 'Epidemic Quartets' is more than a game; it's an interactive learning session where sharing stories and explaining topics enrich understanding and readiness for epidemic response.
Game's End: Victory goes to the player with the most quartets once the deck has been depleted, marking a rewarding conclusion to a session of collaborative learning and strategic play.
Whether it's for training, team building, or simply unwinding, 'Epidemic Quartets' offers a unique way to deepen knowledge about epidemics while fostering team cohesion and fun.
Transmissible sells this game at cost price, without a profit motive.