We designed the learning game URGE with Grumpy Owl Games as a multidisciplinary public health challenge in three rounds. The game is produced and distributed by Pandemos - the public health gaming company. URGE forces specialists out of their professional silos to team up against the greatest challenge of their careers. The team must race against time and develop scenarios to protect the population. For this, they must come out of their comfort zone and start making decisions as a team.
The Netherlands School of Public Health (NSPOH) commissioned Pandemos to create this game as part of their curriculum.
We tried out the game on July 14, 2021, to test the first reactions at the school for public health. This helped us to finalise the game and launch it on September 2 at the NSPOH.